Archive for September, 2004

It May Have Been Curative

Thursday, September 16th, 2004

As you may know, Monks generally are very wise, as their Wisdom affects some of their Monk abilities. Unfortunately, I don’t play high-Wisdom characters very well. You see, we found the villagers that had been missing, and they were sadly all paralysed and not well-looked after and all piled up on top of [...]

Night of the Natural 20

Thursday, September 16th, 2004

My Monk was on form last night, able to do anything he wanted! Unfortunately, it didn’t include any fighting. Instead, I rolled a natural 20 on a Spot check to see something that was probably DC 15 (and I have a +19 Spot Check), and then another natural 20 on a Gather Information [...]

From the Archives: Wearing a Cloaker

Monday, September 13th, 2004

(This one goes back several years, when we were still playing AD&D. My character was an Elf Fighter.)
Our party was infiltrating an underground lair and was trying to get through without being killed too much. One of the rooms we blundered in to was a cloakroom of sorts, although it did actually have [...]

Mummy!

Thursday, September 9th, 2004

We headed down in to the basement and started checking things out. Our Rogue went close to a pile of debris and was asked to make and failed a Spot check, in typical Rogue fashion. He called over to me, on the other side of the room doing my own investigating, and got [...]

Mini Adventure, Week II

Thursday, September 2nd, 2004

Our Rogue was having a tough time in combat. No, he wasn’t being beaten up a lot, more the opposite. We were in a fight with some Mephits whilst crossing a 5-ft wide ice bridge, and the Mephits landed on either side of the bridge to each of us, making things difficult. [...]