Hired by a doddery academic to map out an old abandoned keep near the town of Winterhaven, I join a disparate band of adventurers. As we start our journey the introductions are made. 'What's your name?'
'That's nice, Argo. Me Jane. HA HA HA!'
'No, Iago. *sigh* Do you have no culture?'
For some reason the conversation then lacks for the journey, but excitement is still to be had when some kobolds jump out from behind some rocks, probably shout 'Utinni!', and start attacking.
A couple of eagle-eyed fellows I find myself adventuring with quickly spot these kobolds and leap in to action, drawing weapons with lightning speed and loosing missiles before I have even noticed what's occurring.
'Do we have combat advantage over the kobolds in the surprise round?'
'As they are the ambushers I would say it's safe to suppose that we don't.' Despite this initial setback, as well as the shaky introductions, we work together to defeat the kobold... well, I'm reluctant to use the word 'threat'. Warlock, warlord, fighter, ranger and wizard, our different abilities and powers work in harmony and we swiftly kill the ambushers.
Onwards to Winterhaven, where we shall spend the night before heading to the old keep.