Archive for July, 2014

Tech-Use Support

Thursday, July 10th, 2014

Alarms are blaring in the spire, possibly because we're assaulting it. An Ork voice comes on an intercom, in Low Gothic, getting frustrated about this being another one of so many pointless drills. Sensing the opportunity to save us some bother, Brother Democritus uses his technical abilities to try to turn the alarms off, to […]

Further Reducing the One Hundred

Thursday, July 3rd, 2014

The second watchtower is silenced. We move up the mountain to the next bend in the path, where the second fortress stands. Rather than the lackadaisical approach to security seen at the first fortress, there are actual guards guarding this one. Two of them, standing outside the entrance. We'll just have to mount a full-out […]

Like a Natural

Thursday, July 3rd, 2014

One fortress cleared, one watchtower sorted. We continue to the next corner in the path, where a second watchtower is constructed. Toogood and I sneak up, silent as you like, and get to the rope ladder underneath. Now to see if we can catch them by surprise. 'Make Move Silently checks.' 'Natural 20.' 'Natural 20.' […]