We get the case and the information inside, now we need to get it out of the city and to safe hands who know what to do with it. Getting out of a city that is somewhat sieged and being held to ransom won't be as easy as walking out of the gates at midnight, […]
Archive for August, 2014
Aggar's mysterious voice is talking again, except this time we can all hear it. It wants the case that we've recovered, which we are fine with, but only after we've got what's inside the case, which the voice is fine with. The problem is that we can't open the case. My terrible diplomacy works wonders, […]
Inside the elven enclave, we've surprised the elf wizard leading us to the case we're after by ambushing and killing her. The surprise didn't last long. Now we've found the building where the case is supposed to be, and been let in all by following the voices in Aggar's head. No, it's not ideal. Also […]
We track the case we are after and find that it has been taken by elves, who want the information inside it for themselves. With a bit of diplomacy and compromise, we strike a deal to at least be able to see what is inside the case before they whisk it away to their lands. […]
'Is there anyone at the temple who can identify this flask of oil the soldier was carrying?' 'I imagine so, yes. 'Hi, can you identify this flask of oil, please?' 'We're not there yet.'
Our connection goes somewhat awry. For a start, our contact identifies me, a gnome, to be his contact, a human. He gets shifty, we remain clueless. Of course, us being the greatest detectives in the realm, we spook him. The gnome flees, hitting the first-floor balcony and starting to scrabble up the side of the […]
Heading in to the depository to meet a contact and collect a case, we are told that inside there is a 'very ugly gnome indeed'. 'That's okay', says Thrak, our dwarf barbarian, 'we're used to dealing with ugly gnomes.' Thrak looks my way, me being a gnome. '...not mentioning any names.' 'What is my name?' […]