Archive for the 'Dungeons & Dragons' Category

Prescience is not Intelligence

Thursday, August 21st, 2008

With our mission to map an Old Keep for a gentleman scholar back in a distant town, reach the nearest town, that of Winterhaven. After settling in we ask the locals, of which there are around 900 packed in to a couple of dozen houses apparently, about any information that may have about the [...]

Ring the Changes

Thursday, August 14th, 2008

‘You run your longsword through him and he drops to the ground, dead.’
‘Good. That means I can move and not provoke an opportunity attack.’
‘Not from the dead kobold, you’re right.’
‘I meant the other one, the one that’s still alive.’
‘But you also don’t provoke from the dead one.’
‘Which I believe is a change from third [...]

Fourth Edition Introduction

Thursday, August 14th, 2008

Hired by a doddery academic to map out an old abandoned keep near the town of Winterhaven, I join a disparate band of adventurers. As we start our journey the introductions are made. ‘What’s your name?’
‘Iago.’
‘That’s nice, Argo. Me Jane. HA HA HA!’
‘No, Iago. *sigh* Do you have no [...]

The Saddle Would Melt

Wednesday, June 11th, 2008

Someone found Slain by Elf after searching for ‘gelatinous cube mount’, and finding the party’s adventure with a Corner of DQQM.
But wait, a gelatinous cube mount? Apart from the obvious issues this raises, wouldn’t it be quicker to walk?

It’s a Trap!

Monday, September 3rd, 2007

Jonathan Drain posts in his blog quite a few nifty trap ideas.
I enjoy thinking up traps, even if I don’t get to implement them, and my creativity was spurred by Drain’s post. I like the CR 1 razor wire across the corridor, but what if the razor wire was also a tripwire for a [...]

Crappy Pun

Thursday, September 21st, 2006

We are in the city sewers, you don’t want to know why. The ranger in our party is looking for tracks, and finds a trail suggesting humanoids passed this way.
‘I’m following their movements,’ he quips.