Archive for January 6th, 2005

Roll With It

Thursday, January 6th, 2005

Still in the Maze, our Rogue finds himself having to make an Intelligence check of DC20 to find his way out and back to the party. This is a bit tricky for someone with an Intelligence modifier of +1, needing a 19 or 20 on a D20 to succeed. To keep the player occupied while […]

A Touch of Amnesia

Thursday, January 6th, 2005

We rejoin our characters in the room we left them, which is now filling with smoke. 'Where's the smoke coming from?', asks our Mage, bewildered. The poor chap must be severely disorientated to forget about the bodies of the dozen or so Trolls burning at one end of the room. It's probably because he had […]