Archive for the 'Discussion' Category

Retelling Azeroth

Monday, January 24th, 2011

The inflation in Cataclysm is ludicrous. Gear inflation, gold inflation, XP inflation, it's all silly. Gear inflation is particularly obvious, though. My first green quest reward in a new zone was not only better than my current weapon, it outstripped it in every way. The minimum damage of the new weapon was the same as […]

Dungeons and Dragons 4th Edition

Thursday, February 11th, 2010

Having played many years of 3rd edition Dungeons and Dragons, and 3.5e, it is difficult to be unbiased towards a review of the 4th edition of the rules. This review is so far removed from the release of the game partly because of this potential bias, and partly because of the casual schedule with which […]

Saving the World

Tuesday, August 12th, 2008

The party heroically defeated the monster and saved the world! Had we not succeeded I wondered previously if not saving the world meant we could no longer play in the Iron Heroes setting. After all, it would have been destroyed, there would be nowhere to adventure. It was pointed out that this is a ludicrous […]

Tanking and Aggro Management

Monday, July 9th, 2007

Among all the reputation-gaining with the Netherwing faction that I did over the weekend, I also ended up joining a group to run through Setthek Halls. I'm pretty sure it was mostly, if not completely, the same group with whom I ran through Auchenai Crypts last week, so I may have made it on to […]

Better Running on a Treadmill

Thursday, May 3rd, 2007

Zoso linked to a post from Raph about how some games are akin to a 'treadmill'. Rather than post a World of Warcraft-specific reply to his site, I decided to expand my opinion a little and present it here. [Treadmills] do not present variegated challenges nor truly new ways to interact with the model. This […]

Intimidating Charisma

Thursday, May 11th, 2006

A question was raised recently about why charisma was the ability linked to the intimidate skill. Surely, the point was made, if something has low charisma and is thus ugly and unbearable the easier it is to intimidate someone. Well, perhaps, but that is missing the point of both charisma and the intimidate skill. Intimidating […]


Tuesday, January 17th, 2006

The subject of character alignment can cause a lot of discussion and disagreement whenever it is brought up. It seems that the ideas behind good-or-evil and lawful-or-chaotic can be quite subjective, to the point where alignments are generally ignored except where the system mechanics demands it, such as restricting classes or spells to certain alignments. […]