Archive for November, 2009

Backflipping Ninjas

Thursday, November 26th, 2009

We exit the darkness of the drow cathedral to be greeted by the similar darkness of the underground drow city. The matron is defeated, now we must face, um, some other drow. The plot is all kind of bleeding together at this point, a bit like our party after the first round of combat. Getting […]

Injured But Alive

Thursday, November 19th, 2009

Her protective giant spider is killed, the companion priests are ripped to shreds, and the smaller spiders caught in cups and put outside. With only the arch-priestess left to defeat, our combined might quickly overwhelms her. In a final bid to escape, the priestess risks a ranged burst attack whilst surrounded, an attack that will […]

Last Week it was 'Slowed'

Thursday, November 19th, 2009

''Dazed' is the most annoying status effect in the game', spits Adran, as he stumbles after the priestess, bearing the brunt of her psychic attacks. But for 'dazed', read 'whatever status effect is current affecting Adran' for a more accurate critique.

Blinded and Dazed

Thursday, November 19th, 2009

I have knocked the giant spider prone during the climatic battle in the Temple of Lolth. Most of us are atop a tall altar, looking down on the pews below where Gruknal is fighting a couple of smaller spiders, and Grimstorm is keeping out of harm's way. Grimstorm's spirit companion and Adran flank me. Krafft […]

Getting to Grips with 4e, Then Losing it Again

Thursday, November 12th, 2009

A funny change happens to the way we play Dungeons and Dragons 4th Edition (4e). Actually, the change is not funny, but rather that no one seems to notice. At least, no one mentions the change explicitly. When we first start playing, we keep track of the warrior's mark, warlock's curse, bloodied characters and all […]

From Dwarf to Drow

Thursday, November 5th, 2009

Searching through the rooms in the drow cathedral, Gruknal finds some spare uniforms, causing him to hatch a plan. 'If I wear drow clothing, do you think I can fool the guards?' 'Only if the guards are blind, deaf and have their noses brutally mangled in an accident', replies Grimstorm, bluntly trying to point out […]


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