But We'll Think About it

We finally make it out of the Underdark, with each of us swearing never to reenter that place, mostly because the GM has a good third of the adventure to go. Until the inevitable rails hit us, we head to the nearest inn to rest and recuperate.

We follow signs of civilisation until we reach a dwarf town, and stop there instead. It'll do, as long as we can rent rooms. We have the money, so we should be okay. 'How about 1 gold each for three nights?', we ask the barman, who muses it over.

'2 gold for the orcs.'

'They're not for sale.'

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