Trust in the Time of Trapped Chests

Defeating the Bugbear slavers and their overseer, we are left with the excellent task of looking for loot. We find a chest. 'It's not locked', says the GM, but we're not naive adventurers.

'I'll check the chest for traps.'

Having the GM tell me, 'let's say it isn't trapped', doesn't fill me with confidence.

'Is it trapped?'

'It's not, and I don't want to have to spend 10 minutes digging through the rules for traps.'

'Okay, I open it.'

'...nothing happens.'

'It doesn't even open? You said it wasn't locked.'

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