Archive for May, 2008

Rest or Continue?

Thursday, May 29th, 2008

Not keen on being tortured any more we burst in to action like a well-oiled machine! Despite a dozen guards and all being behind locked cell doors, we break out and defeat our captors. Of course, our captors are the town guards with whom we were working not five hours previously, but they [...]

Cubical

Wednesday, May 21st, 2008

‘Has anyone seen my little, pink D6s?’
‘What do they look like?’
‘Umm, they are little, pink, and D6s.’

Knifey’s Ram Ready

Sunday, May 18th, 2008

Knifey has been trying to get exalted with Ironforge so he can get a swift riding ram. This is to replace his horse, for which he had to get exalted with Stormwind, because the swift horses aren’t as appealing. All this so I don’t have to ride a mechanostrider. I had run [...]

I Don’t Think You’re Doing it Right

Thursday, May 15th, 2008

Having saved the town from the murderous threat of the marrowbreakers we are summoned to appear before the king. An honour indeed! It’s a little peculiar that fifteen guards come to Dexter’s home in the middle of the night to summon us on personal orders from the king, but one does not question [...]

This Ain’t No Democracy

Wednesday, May 7th, 2008

In an fine example of group-self-sacrifice as much as obvious masochism we wake up the final two Marrowbreakers we’ve uncovered, so that anyone stumbling in to the temple in the future won’t wake them up to terrorise the city. With the first reanimated from its statue form we retreat to a room that offers [...]

Knifey’s Outlandish Adventure

Tuesday, May 6th, 2008

Knifey’s been taking it easy recently. The differing time-zones make teaming up with the rest of my party difficult and, after learning the lesson the hard way before, I don’t want to get ahead of my friends so that we can’t team up. There is also a certain ennui settling over me when [...]