Archive for October, 2009

Trapping a Thoroughfare

Thursday, October 29th, 2009

'Why aren't the temple guards moving to attack us? Surely they can see us, we're only at the end of a corridor.' 'The corridor must be trapped! It's obvious, the darts must come out of the decorative spiders on each side of the wall.' 'Bah, you're crazy. Who would trap the corridor of a temple? […]

Crossing the Courtyard

Thursday, October 29th, 2009

Gruknal takes the lead in working out how to cross safely the foggy, smoky courtyard full of peril. The rest of us ought to follow, if only for the sake of the plot, we just need to work out how. Adran follows Gruknal, with his long ranger stride letting him catch and pass the dwarf […]

Takeshi's Dungeon

Thursday, October 22nd, 2009

We have negotiated an informal alliance between the two opposing drow powers in the undead-infested city. Closing the portal is now a matter of putting whatever flimsy plan we have in to motion, a plan that is nominally 'enter the temple and kill anything that isn't us'. It has worked before. The leader of the […]

Dwarf versus Immolith

Thursday, October 15th, 2009

Gruknal gets pulled through a wall by a giant, flaming hand, but it's okay. He soon appears again, dragging the immolith and a giant spider behind him in to the corridor, for easier party access. However, it also means that the two monsters also have greater access to us, as the GM announces that the […]

The Honking

Thursday, October 1st, 2009

In a time when we are having to make deals with evil races, and portals to other hellish dimensions exist, we find we are really struggling without a paladin. He always knew how to commit genocide on behalf of dragons or make deals with demons without losing his powers. Instead, we're having trouble coming up […]