Archive for January, 2016

One step beyond

Friday, January 22nd, 2016

We find proof that the royal dinner has been poisoned, and present that proof to our lord. He interrupts the dinner and all hell breaks loose. An inter-planar being (probably) reveals itself, and it, the king, and his guards attempt to destroy the kingdom more directly now that the poison plot won't work. The inter-planar […]

Half-bluff

Friday, January 22nd, 2016

We're not supposed to be somewhere, so we try the Ford Prefect strategy of walking past the guards and saying 'he's with me'. Naturally, this method is not guaranteed when used by uncharismatic characters. 'Give me a Bluff check.' 'Can I assist him?' 'Yep.' 'Neat. I have +9 on my Bluff check, so automatically assist […]

Either Way, it's a Weird Relationship

Thursday, January 7th, 2016

Past the graveyard, not full of ghastly undead, we get to the sewer entrance. It kinda stinks, which at first we take to be why 'Captain' Salvador's Blink Dog refuses to go in. But Sal communicates with his familiar, and the Blink Dog tells him that 'it is unnatural in there'. 'Okay, stay here. Wait […]

Otherwise What's it Doing in a Graveyard?

Thursday, January 7th, 2016

We need to get in to the castle, as we suspect evil is afoot. We can't just wander in the main gate, as the evil involves reassigning all the guards and bringing in new people just prior to a massive feast for the nobility, which is pretty suspicious in itself. We could enter the castle […]