Archive for January, 2006

Our Mage, the Munchkin

Thursday, January 26th, 2006

We found a powerful tome recently. Looking it over, one of our party who was knowledgeable in religion or arcane matters was able to identify it as a being used by spell-casters to gain power to their spells. If someone were to put his hand on the front of the tome and call for the […]

Karma Quote

Thursday, January 26th, 2006

'What have I done to deserve this? I must have been really evil in a previous life', wails our Mage. 'What do you mean, 'previous'?'

A Reason to Put Ranks in to Forgery

Thursday, January 26th, 2006

It is almost a rule that if you are not present for a gaming session then your character will be brave to the point of stupidity or will end up quite badly harmed. Probably both, as one leads to the other. This is a scientific feedback mechanism that encourages players to turn up for each […]

See No Mage, See No Undead

Thursday, January 19th, 2006

In looking for missing villagers and Ogre bandits we follow a map to a set of doors set high up in a dormant volcano. On opening them, we are faced with some stairs that lead downwards and in to a room lit with a reddish light. Our Mage decides that he wants to scout the […]

Alignments

Tuesday, January 17th, 2006

The subject of character alignment can cause a lot of discussion and disagreement whenever it is brought up. It seems that the ideas behind good-or-evil and lawful-or-chaotic can be quite subjective, to the point where alignments are generally ignored except where the system mechanics demands it, such as restricting classes or spells to certain alignments. […]

The Offensive Mage, and his Ninja Understudy

Thursday, January 12th, 2006

We're not exactly a Good-aligned party, and we tend to shoot first and ask questions later; I'm okay with this, for the most part, but every now and again I have to wonder about my companions. We continue our investigations in to missing people and missing cargo, knowing that Ogres are behind some of it, […]

Missing, But Still in Action

Thursday, January 12th, 2006

The player of Grot, our Fighter, turned up for tonight's session, but had to go before the session started. He left his character sheet so that someone else could play Grot for the evening, and that someone else was me. Normally when a player is not present for a session all sorts of things can […]

20% Chance to Forget

Thursday, January 5th, 2006

I, Dinike the Bard, follow the adventuring party to a small town on a river trading route, and hang around with them in town. I play a rather enchanting tune in the market square and manage to rustle up enough gold to stay in the fancy inn for the night, and have a slap-up meal […]

Dinike Rioe, Half-Elven Bard

Thursday, January 5th, 2006

Lenwë decided to head back to a monastery for a while after the adventure with the Drow, seeking more enlightenment than could be brought through violent means. Shortly after this happens, a wandering bard comes in to town and plays in an inn where our adventurers are staying. He plays enchanting melodies and even tells […]