We exit the darkness of the drow cathedral to be greeted by the similar darkness of the underground drow city. The matron is defeated, now we must face, um, some other drow. The plot is all kind of bleeding together at this point, a bit like our party after the first round of combat. Getting [...]
Archive for November, 2009
Her protective giant spider is killed, the companion priests are ripped to shreds, and the smaller spiders caught in cups and put outside. With only the arch-priestess left to defeat, our combined might quickly overwhelms her. In a final bid to escape, the priestess risks a ranged burst attack whilst surrounded, an attack that will [...]
''Dazed' is the most annoying status effect in the game', spits Adran, as he stumbles after the priestess, bearing the brunt of her psychic attacks. But for 'dazed', read 'whatever status effect is current affecting Adran' for a more accurate critique.
I have knocked the giant spider prone during the climatic battle in the Temple of Lolth. Most of us are atop a tall altar, looking down on the pews below where Gruknal is fighting a couple of smaller spiders, and Grimstorm is keeping out of harm's way. Grimstorm's spirit companion and Adran flank me. Krafft [...]
A funny change happens to the way we play Dungeons and Dragons 4th Edition (4e). Actually, the change is not funny, but rather that no one seems to notice. At least, no one mentions the change explicitly. When we first start playing, we keep track of the warrior's mark, warlock's curse, bloodied characters and all [...]
Searching through the rooms in the drow cathedral, Gruknal finds some spare uniforms, causing him to hatch a plan. 'If I wear drow clothing, do you think I can fool the guards?' 'Only if the guards are blind, deaf and have their noses brutally mangled in an accident', replies Grimstorm, bluntly trying to point out [...]