Entering a different part of the space hulk has us passing through what looks to be a huge cargo hold, with large silos everywhere. On seeing the silos, Lucien tries to get serious. 'Hand over all your ammunition. No guns in here, Brothers. Flamethrowers only.' Quite why he's quoting a film 38,000 years old is […]
Archive for January, 2014
'What does paranoia do?' 'It makes you paranoid.'
Recapping previous sessions is more difficult than it should be. Someone should be writing this stuff down. But anyway, our Deathwatch marines got in to some bother on the space hulk, and it was down to one of the characters to work out what was going on to save the others. It's somewhat ironic, because […]
We trek back up the mountains and find the dragon graveyard, hidden in some caverns. Working our way through what is a museum-like set of caves, with dragon skeletons seemingly on display, we look for the skeleton missing its head. Naturally, we are not alone. Guardians appear in some of the rooms, guardians who are […]
The two weird, definitely-not-dragon villagers tell us to take the rescued dragon skull back to the dragon graveyard, its rightful resting place. 'Um, didn't the monsters we just killed say that that's exactly what they were going to do with the skull? We should have just let them take it.' 'That would have derailed the […]