The artefact we find in the dream world returns with us when we awake. Good, the second one is ours. As we return to Cairo by train, Tobias takes some time to analyse the artefact. Tobias looks like he understands what the artefact is, and manages to activate it. Unfortunately, doing so causes a small, […]
Archive for the 'Call of Cthulhu' Category
Drinking some strange concoction some strange man gave us, we find ourselves in some kind of dream world, one that is familiar to our investigations. We follow the path before us and eventually come before Apep, a massive worm that we have to defeat. We know from our research what we need to do, and […]
We manage to sneak somewhere we're not supposed to be. Good work, fellow investigators! Now we just need to get past a guard, to continue our investigations. But how? Maso has an idea. 'Why don't we fill the basement full of tear gas, and...' 'Because we're in the basement', I say. 'Without gas masks', adds […]
'Oh yeah! I crush the Sneak skill check! I move like the wind! ...what was the other check?' 'Listen.' 'I fail.' 'You don't say.'
'You walk in to the hospital. It is a normal, relatively busy hospital, and as you noticed from the outside it has three floors; the ground floor, and two floors above that.' 'Yes, I am familiar with how buildings work.'
We discuss plans for getting in to the dig site. Naturally, the question gets asked: what would Indiana Jones do? 'He'd maybe fill Rome with man-eating ants.' 'But who would play the ridiculous monkey king?' '...why do you do this to yourself?'
There is a shady character who we find was following the man who has since been recently killed in somewhat suspicious circumstances. We arrange to bump in to him, and imply that we have the same goals, so that maybe we can get some information from him. The man suggests we meet later, after dark, […]
An old flame comes to Vienna and asks to meet to catch up. She's only in Vienna for a short time, because her new fiancé, Botha, died recently. She's come to collect his belongings. 'Ah, already a Botha has died to bring us this adventure. This is already promising!'
For a change of pace, we're looking at the Achtung Cthulhu system, which is Call of Cthulhu in a WW2 setting. We remember playing Cthulhu before, which is why 'I picked the character with Language and Library Use skills, as I recall those skills came in useful.' 'I seem to remember that lock picking came […]
Walking through the hand-carved tunnel behind the farmhouse gets us to a cavern, where we find steps leading up. As we get closer, we hear a noise coming from up the stairs. 'Okay, they know some spells. These are the most appropriate.' It is the noise of the GM talking to himself, it seems. 'Oh, […]