Archive for the 'Dungeons & Dragons' Category

Rather More Fantastic

Thursday, April 15th, 2010

{lang: ‘en-GB’}'Can I fire my bow from prone?’ ‘You can do almost anything from prone, except move your normal speed.’ ‘Okay, it’s just that you couldn’t fire a bow from prone in 3.5e, which seems somewhat more realistic.’ ‘I think it says a lot about 4e that it has taken away the ‘realism’ of 3.5e.’

Or Maybe Just a Dolphin

Thursday, April 15th, 2010

{lang: ‘en-GB’}Our fight with Baldran the demon continues, and it looks like it will last even longer when ‘the brute on the floor lets out a wail’. It seems we have another monster to fight. And the brute hasn’t finished, as it ‘explodes in a burst of necrotic damage. The other brute, as part of [...]

Going for the BAFTA

Thursday, April 8th, 2010

{lang: ‘en-GB’}Our fight with the demon leader Baldran continues. ‘We need to knock him unconscious and negotiate with him!’ I may have spotted a flaw with this plan, but as Baldran has cast a zone of darkness, impenetrable to our senses, we have more pressing matters. Thankfully, every now and again we tempt him out, [...]

Culling the Crowd

Thursday, April 8th, 2010

{lang: ‘en-GB’}As predicted, the moment we step in to Baldran’s open area we are challenged by the demon and get in to a fight. We don’t even get to introduce ourselves, which just isn’t cricket. And although no onlooker dares to step in to the square, a large crowd forms to watch the spectacle of [...]

Getting Close to a Demon

Thursday, April 1st, 2010

{lang: ‘en-GB’}'Where the devil were we?’ turns out to be a pertinent question, as we are in the realm of Orcus, trying to make a deal with demons to prevent an army’s attack. To get the key to a fortress we need the co-operation of three lieutenants. We decide to get Baldran on our side [...]

Bluffing with the Truth

Thursday, March 18th, 2010

{lang: ‘en-GB’}In Hordethrone, we need to find somewhere to rest. Our adventures have taken us from the underground drow city to the desert, across a bone bridge and through a gate of putrid arms. Our combat powers have dwindled and we need to recharge. The only problem is that this city has no accommodation. Even [...]

Roll Again

Wednesday, March 10th, 2010

{lang: ‘en-GB’}A wayward roll of a damage die sees a D8 skitter off the table and on to a player’s lap. ‘That one’s cocked.’

Fighting Through a Gate

Wednesday, March 10th, 2010

{lang: ‘en-GB’}Getting past the ‘just a bridge’ is easy—once we defeat the undead monsters coming the other way, whilst avoiding the bridge’s animated attacks trying to send us in to a sea of zombies below—and we press onwards to the city of Hordethrone. An alluring drow flanked by two ogres guards the gate in to [...]

I Sense This is Not a Normal Bridge

Thursday, March 4th, 2010

{lang: ‘en-GB’}When the GM announces that ‘You walk across the bridge just like you’d walk across a bridge’, perhaps not all is as it appears.

Finding the Way to Deadhold

Thursday, March 4th, 2010

{lang: ‘en-GB’}Finding our way to Deadhold brings us in to the middle of a desert, with no landmarks or clues as to the direction we need to head. Not being entirely sure what our task is here doesn’t help either, but talking to The Keeper, a minion of Orcus, helps clarifiy our path. We need [...]