'From the other end of the room you see Gowan for the first time after he evaded you through the portal to this swamp, and he's changed since the last time you saw him.' 'Has he grown a moustache?' 'No, he's changed. He's out of his bone armour and in a smoking jacket and slippers.'
Archive for the 'Iron Heroes' Category
'Your lack of knowledge in arcana tells you that this rotting head of a black dragon has been lying here for a few weeks.' 'Our lack of knowledge tells us this? I should be ignorant in more subjects.'
'I was looking at my character sheet after levelling-up and thinking 'what have I done now?!''
We encounter some hags in a swamp. This can't go well for us, but let's see how much we can make it worse. Duncan the harrier faces up to the large hag, and starts to use his increased movement to build up some defensive manoeuvres. But he pauses. 'I have all of these cool harrier […]
'This is the part of the adventure where you guys really need to focus on making some saving throws.' 'And by 'focus on', you mean 'roll a D20 as usual'?' 'Yes. But really focus on it.'
We find out that the dragon head snatched from us through a portal was taken to a place called Viper Swamp. We are vaguely familiar with it as a location, being about a day's travel away, but know little about it itself. Duncan does some research when we get back to town, and comes back […]
'Ulagor gives you a crash course on the controls of the glider.' 'Sounds great, but can he give us a different kind of course?' We manage to get the glider launched, which isn't too difficult, seeing as how we just pushed it off the side of a five-hundred foot high mountain. Keeping it flying is […]
'I presume none of your characters has flown a glider before?'
Only the head of the dragon is all that remains after some weird immortality pact went a bit awry. I wasn't really paying attention. I should have been, because something to do with the One Hundred was keeping the magical onyx mountain upright, and now that we've slaughtered them all it is becoming unstable. The […]
'This is captain...' Oh dear, the GM doesn't know the name of an NPC off the top of his head and needs time to find the reference in the adventure. This can only feed in to our tendency to rename all NPCs to something we actually have a chance of remembering. '...Sausage?' 'Sausage?! Sausage?! If […]