Archive for the 'Iron Heroes' Category

Someone Has To

Thursday, April 2nd, 2015

We encounter some hags in a swamp. This can't go well for us, but let's see how much we can make it worse. Duncan the harrier faces up to the large hag, and starts to use his increased movement to build up some defensive manoeuvres. But he pauses. 'I have all of these cool harrier […]

Rolling Intensifies

Thursday, April 2nd, 2015

'This is the part of the adventure where you guys really need to focus on making some saving throws.' 'And by 'focus on', you mean 'roll a D20 as usual'?' 'Yes. But really focus on it.'

Finding the Lay of the Land

Tuesday, December 16th, 2014

We find out that the dragon head snatched from us through a portal was taken to a place called Viper Swamp. We are vaguely familiar with it as a location, being about a day's travel away, but know little about it itself. Duncan does some research when we get back to town, and comes back […]

Falling Without Style

Tuesday, September 30th, 2014

'Ulagor gives you a crash course on the controls of the glider.' 'Sounds great, but can he give us a different kind of course?' We manage to get the glider launched, which isn't too difficult, seeing as how we just pushed it off the side of a five-hundred foot high mountain. Keeping it flying is […]

Dumb Question of the Week

Tuesday, September 30th, 2014

'I presume none of your characters has flown a glider before?'

It Comes Fully Equipped with a Papoose

Tuesday, September 30th, 2014

Only the head of the dragon is all that remains after some weird immortality pact went a bit awry. I wasn't really paying attention. I should have been, because something to do with the One Hundred was keeping the magical onyx mountain upright, and now that we've slaughtered them all it is becoming unstable. The […]

Unnaming the NPCs

Thursday, September 11th, 2014

'This is captain...' Oh dear, the GM doesn't know the name of an NPC off the top of his head and needs time to find the reference in the adventure. This can only feed in to our tendency to rename all NPCs to something we actually have a chance of remembering. '...Sausage?' 'Sausage?! Sausage?! If […]

A Change From Mummy Rot

Thursday, September 11th, 2014

'You pass the final hurdle, and approach the dragon's cave. Sulphur hangs heavy in the air, the sounds of breeding... uh, breathing...' 'The sound of breeding is not what you want to hear when entering a dragon's lair.' 'Let's send Duncan in first, wearing a fake tail and a bow in his hair. "Buggered by […]

It's Not a Thrown Weapon

Thursday, July 31st, 2014

'A bow 'n' arrow goes flying past you.' 'A bow and arrow? I don't think he's doing it right.' 'No, a bone arrow.' 'That makes more sense.'

Slam Dunk of a Hit

Thursday, July 31st, 2014

'This last mook is going to have a futile hit against...' <clink> <fizz> Ah, the sound of a die being haphazardly thrown in to a glass of coke behind the GM's screen.