Archive for the 'Out of Character' Category

But it is Working Overtime

Thursday, February 20th, 2014

Either asking questions about the red dragon of Goldrock or Gowan the Bone Harvester has garnered us some unwanted attention. Toogood and Farrel are trying to gather some information together in a market square when they are asked to 'make a spot check'. Toogood is still looking for persimmon to make a fruit smoothie, but […]

The Rope Code

Tuesday, November 5th, 2013

We've found the source that's poisoning the river. It's a skull. Now we just need to recover it from the lake and take it back to the village to prove that we were the ones who have cleaned the river. 'Who's going in to the lake to tie the rope to the skull?' 'Toogood. He […]

Going for the Set

Thursday, May 16th, 2013

Scouting the dig site, late in the afternoon, has us finding not much of interest. We're keen to get away from there long before night falls, after all, so aren't looking too closely. But poking through some earth has Castle find something apparently of significance: a five-pointed starstone. On top of that, a sheet of […]

This Ain't Paranoia

Thursday, May 9th, 2013

We've uncovered about as much information as we think we can muster through talking to the general population and by researching in the library. Now we need to get back to more physical investigations. As we've already thoroughly ransacked Hancock's house, the obvious next place to visit is the dig site, where the temple to […]

Investigator Extraordinaire

Thursday, April 18th, 2013

Tommy Hayes is in the pub this evening. A small village in Scotland seems like an odd place to be for a Londoner who is reputed to have stabbed a man to death. What is he up to? I decide to tail him to find out. 'He gets up from the bar and goes upstairs.' […]

In Summary

Thursday, March 7th, 2013

It feels like, once again, we don't accomplish a great deal in the session. At least not until someone points out that we made Bert spit out his drink, and got his character to lose 2 sanity points. Yeah. That'll do.

Ghaz Goes Down

Thursday, June 7th, 2012

Naturally, we're ambushed on our way back with the box. We even duck down a narrow side street to avoid what is an obvious red herring. We wouldn't be 1st-level adventurers otherwise. An obscuring mist descends upon us, and a rather angry looking halfling scuttles up and starts beating on Ghaz with a small greataxe. […]

Collaborative Story-telling

Tuesday, May 22nd, 2012

M: The GM just contacted me to say he's on a training course all week so we'll need an alternative plan of action for Thursday. Any suggestions? B: I suggest we run the normal adventure session, but using a collaborative story-telling method. Personally, I'm already seeing a large treasure vault just inside the entrance door […]

Whatever I Put Down, it's the Wrong Number Anyway

Thursday, May 10th, 2012

The nuns were all wearing rather exotic-looking bladed scarves. One of the nuns tried to use her scarf to trip the ranger, which looks like a neat trick. Being a monk, I would like to claim one of the scarves for myself, even if I won't be able to use it without some training. Brennan […]

There's a First Time for Everything

Thursday, April 12th, 2012

The ranger's back, and he gets updated. 'I don't know what you were told, but everything that was on Slain by Elf last week was true. '...which has got to be a first in its eight year history.' Oh yeah. I'm becoming legitimate, bitches!