Technical Party Kill

Thursday, June 7th, 2012

The barbarous halfling steps over Ghaz's corpse—oops, we're getting ahead of ourselves a little—to attack our fighter. But it seems we really are only getting ahead of ourselves and not making a wicked joke, as the halfling continues his rampage and strikes Omar hard. I heal the fighter, only to see him hit a second […]

Stunning Cure

Thursday, May 31st, 2012

Even though the GM is tickled that the introductory adventure is going to kill a PC, the player of Ghaz isn't quite as thrilled with the prospect. 'Our cleric will heal you', says Nibblit, although I sense a touch of incredulity in his voice, because the cleric would be me. I didn't gain that good […]

Jaw Bore

Thursday, May 31st, 2012

The devil attacks! The imp has been disarmed of the box by Ghaz, also gaining our inquisitor the ire of the devil. Omar the fighter decides to stop pussyfooting around and tries to slay the devil with a big hit or two. 'I'm just going to swing as hard as I can at Ghaz's face', […]

Weaker Than a Mage Hand

Thursday, May 24th, 2012

Our next task for the pathfinder society is to recover a box that's stored in a warehouse. It sounds suspiciously like stealing to me, but my companions have no qualms about doing this favour. The warehouse is at the end of a pier, which isn't exactly bustling but quite exposed. Taliss volunteers to scout ahead. […]

Close to the Bone

Thursday, May 24th, 2012

Looking to become part of the pathfinder society, our motley new band of adventurers are taking on some tasks to prove our worth. First, we have to deliver a package of supplies to an orphanage, whilst seeing how well the place is run. Nibblit, gnome sorcerer, doesn't trust the children, apparently having read too many […]


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