Archive for September, 2006

Crappy Pun

Thursday, September 21st, 2006

We are in the city sewers, you don't want to know why. The ranger in our party is looking for tracks, and finds a trail suggesting humanoids passed this way. 'I'm following their movements,' he quips.

But We Not Be Twins, Arr

Thursday, September 21st, 2006

Trying to corrupt or in some other way bring about the fall of a paladin ruling the kingdom we're in, our evil selves find it difficult to come up with a decent plan. The most evil thing we decide we can accomplish is to join the city guard and see what havoc we can wreak […]

Big Miniature

Thursday, September 21st, 2006

Shuffling the miniatures around the table during an encounter turns the conversation to some of the recent miniatures that have been produced. A new 12" tall red dragon miniature gets mentioned as something quite impressive. Despite how cool it supposedly looks, there are the obvious convenience problems, not least of which is 'where would you […]

Okay, So THAT Is Bad Luck

Thursday, September 14th, 2006

With a wonderful show of camaraderie, my allies manage to get to my limp and bleeding body with a cure light wounds spell within the round, so I live again! Well, after a fashion, as I am still unconscious. Even with another couple of spells I decide that playing dead is probably the better option, […]

There's No Such Thing As Luck

Thursday, September 14th, 2006

'You're lucky they rolled low on their damage!' With my character lying on the ground, no allies in sight, almost drowning in a pool of my own blood on -9 hit points, leaving me with one stabilisation roll to survive, if the two rogues that still flank me don't sneeze and drop me to -10 […]

The Gold Top of Evil

Thursday, September 14th, 2006

Playing an evil character, as the entire party is, can really show just how devious one can get. When I, Steve the Pirate, find myself in an obvious prayer room to a good deity, inside the temple of a paladin we are trying to corrupt, I seize the opportunity to be as evil as possible. […]

Avast!

Thursday, September 7th, 2006

Our evil party accepts the task of trying to depose a new paladin ruler, by any means. Whether this is by killing him outright, exposing some hitherto-unknown corruption of his, or deceiving him and everyone else in to believing he has committed attrocities is up to us. Our mage has an interesting idea, in that […]

Steve the Pirate

Thursday, September 7th, 2006

In-between longer adventures, we turn to a short adventure where we play evil characters. I'm not sure what class to play, until Bert mentions off-handedly that I could be a pirate, using the Dread Pirate prestige class that appears in the Complete Adventurer. Yarr, that be a fine idea, matey! Of course, I could have […]