Archive for October, 2007

And His Two Veg

Thursday, October 25th, 2007

Our rummage around the dressing rooms back-stage produce some sweet meats next to a bottle of what we know to be the poison when ingested in sufficient quantites. It's quite damning evidence, damning and obvious enough to be framing someone for the crime, but it's the best clue we have so far and so we […]

You Fail To See

Thursday, October 25th, 2007

We're investigating back-stage at the town's theatre to find any clues of who might have poisoned the dead councillor, and how they might have done it. Investigating the dressing rooms of the various artists, perhaps sensing some evidence is close by, or that we are about to be ambushed by goblin ninjas, the DM asks […]

Interview With a General

Wednesday, October 10th, 2007

Our murder investigation leads us on to ask questions of a diplomatic envoy, a general of his native city, who was with the councillor the previous night. The pair were heard by the councillor's butler to have been in a heated argument together, which was worthy of investigation, if only to exclude him from being […]

Beclawed Snakes and Bear-Humans

Wednesday, October 10th, 2007

Our investigations in to the brutal killing of the councillor begin at his home, where his body was found dead in his bed, his throat ripped out. It looks like some kind of beast bit the councillor's throat out violently. A keen search of the room also shows some claw marks leading from the bed […]

Absolute Power

Wednesday, October 10th, 2007

After our battle with the pirates we spend a restful couple of weeks in the city, taking each day as it comes. Ann-See wonders if during this quiet time she finds out anything when she returns to her day job at the baths. 'You didn't tell me you were going back to your job', says […]

Orc or Death?

Tuesday, October 9th, 2007

The Netherwing drakes are being abused by the Dragonmaw orcs. As a brave adventurer, you are tasked with infiltrating the Dragonmaw orcs and subverting their cause from the inside. Superficially, it looks like you are assisting the orcs, but you are continually working to disrupt operations and work against them. To help with this task, […]

How to Succeed at Dice Rolling

Monday, October 8th, 2007

A band of heroic adventurers, including my warlock self, had banded together to defeat the evil forces with the Tempest Keep structure known as the Mechanar. We were merrily defeating wave after wave of unsuspecting evil, when one of the baddies dropped a pattern that detailed how a tailor could make some Arcanoweave Boots. This […]

Smarter Than the Average Dog

Thursday, October 4th, 2007

The hydra appears from the marshy waters, there are pirates aplenty, and the crows flying around are mostly ignored for the sake of simplicity. We are in the heat of battle! Ann-See is desperate to disengage from the blacksmith and his two hounds to help against the vicious hydra that is gouging deep wounds in […]

When is a Ninja not a Ninja?

Monday, October 1st, 2007

I finally managed to get through the Shadow Labyrinth to get the first fragment of the Karazhan key. The first two attempts had to be aborted owing to a lack of time, but the group I made it with pretty much raced through the instance. The tank was pretty good, but the DPS and healing […]