Archive for the 'Paranoia' Category

Go to the Source

Thursday, December 6th, 2012

To complete the mission of securing and maintaing nuclear missile silo 543, Betty-R announces that 'I'm going outside to search for a way in'. But you've already found a way in. You're inside. 'Alternative ways in.' 'Mutant commie ways in', adds Eric-R, inviting himself along for the task. And how are you going to find […]

Lending a Hand, and an Arm

Thursday, November 29th, 2012

The leak in the nuclear reactor cooling system needs to be fixed. And it's more accurate to describe the leak as a major rupture in a critical pipe. 'Weld it with your laser pistol!' suggests George-R. 'You mean, shoot it with my laser pistol? Because shooting the pipe is kind of what made it rupture […]

If Lasers Don't Work, Go Nuclear

Thursday, November 29th, 2012

As often happens when people are thrust together in confined spaces for extended periods of time, tempers flare in Nuclear Missile Silo 543. Except the Troubleshooters have only been here for about thirty minutes, and have inspected three of the six or so domes in the silo. And it's not just angry words being thrown […]

Nuclear Security is Easy

Thursday, November 29th, 2012

The mission to escort Herman-G down a short corridor was a miserable failure, albeit a partial success. Herman-G was executed at the Executionaganza on schedule, but in red reflec armour and apparently after a sex-change. Even so, the Troubleshooters have found themselves on punishment duty. The Troubleshooters' punishment is to inspect and maintain the assets […]

Thrilling Headgear

Thursday, November 22nd, 2012

The Troubleshooters have an easy mission: escort a prisoner down a short corridor. Simple. Even so, they need to be briefed, outfitted, and then actually complete the mission, otherwise they'd be commie mutants. Outfitting is a little unusual in this case, as the citizen in charge of equipping the Troublershooters has gone for lunch. Or […]

Stuck in a Transbot

Thursday, February 18th, 2010

Three loyal troubleshooters are stuck in a transbot. It's the troubleshooters' first mission for Friend Computer and they are keen to make it to the briefing room, wherever that is. The transbot, battered after crashing in to a second, refuses to open its doors. Ginger-R spies an opportunity to use her narrow specialty skill of […]

Cooler Than a Water Pistol

Sunday, April 20th, 2008

'That is an Ice Gun.' 'Neat. What does it do?' 'Exactly what its name suggests.' 'So it's a gun made out of ice?' '... okay, it's not exactly what its name suggests.'

Ready Your Lasers!

Thursday, June 16th, 2005

It was the concluding week of the introductory Paranoia mission. Before the game started proper there was the usual banter around the table, even though this was shown to be dangerous in the previous session. Talking about football and the recent takeover of Manchester United, the resident Chelsea fan blurted out, 'I trust a Russian […]

Stupidity Can Be Treasonous

Friday, June 10th, 2005

I ran an introductory Paranoia mission for most of the usual gang, as we are in the middle of the holiday season and missing a member. The mission is written for players new to the game, which is a good way to get the players suitably paranoid, and also helps my newbie GMing skills. One […]


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