So What's New?

Thursday, July 26th, 2012

Our travel through the wilderness has taken us past the snowy mountains and down in to a rather more humid region. So humid, in fact, that we are pretty much wading through the bog of eternal stench, air thick with putrid mist. What meagre path we can find through the bog is slippery and rife […]

Surviving in the Wild

Thursday, July 19th, 2012

The day draws on as we escort our diplomat to the edge of the forest and the mountains. We ought to find somewhere suitable to camp for the night, which means testing our survival skills. If we had more than one member of the party actually with the survival skill the task would probably go […]

Reading and Writing

Thursday, July 19th, 2012

'Are we lost yet?' It's a fair question to ask, but Kyras may be acting a little pessimistically. 'You can look back and still see Absalon', the city where we set off from. 'We could still be lost', I point out. And not unfairly, given our reliance on map-reader Jak. When we come across the […]

The End of Everything

Thursday, July 19th, 2012

A new task from the Pathfinders has us on escort duty. It's something to do with a diplomatic duty and avoiding a blockade, but when do we pay attention to details? What we need to know is who we are escorting and where. 'Follow this map as strictly as you can', our master tells us. […]

Not Wanting to Overstay our Welcome

Thursday, June 28th, 2012

A few more kobolds and a mystery humanoid are quickly despatched with the help of three separate critical hits. The small, grey humanoid is even carrying a sword in a scabbard, which when drawn turns out to be made of jade. We've found what we are looking for. It's time to bug out. At least, […]

Please Don't Correct Me

Thursday, June 21st, 2012

Chow is rescued from the suicide well and we move on. The next room in the ruins has small, scaly humanoids waiting for us. 'Kobolds!' But we suppose we don't know what they are, what with us being wet-behind-the-ears pathfinder-wannabes. 'Well, you say kobolds...' '...I say 'kobbolds'.'

Do a Flip!

Thursday, June 21st, 2012

We witness a rare occasion, that of an adventurer complaining of being competent. Then again, it is because a magical compulsion is making Chow jump down a suicide well, and he'd rather not do it quite so effectively. 'He can make an acrobatics check to reduce the damage taken by the fall.' 'He could, but […]

There Could be Hundreds Lying Around

Thursday, June 14th, 2012

Tim and Tallis, survivors of the ambush, are joined by Pathfinder society recruits Jack, Kyras, and Chow, and continue with their duties towards the society. Amara Li tasks us with retrieving a ceremonial jade katana from some dangerous and ancient ruins. 'What is a katana?', I ask, not having heard of such an exotic-sounding item […]

Technical Party Kill

Thursday, June 7th, 2012

The barbarous halfling steps over Ghaz's corpse—oops, we're getting ahead of ourselves a little—to attack our fighter. But it seems we really are only getting ahead of ourselves and not making a wicked joke, as the halfling continues his rampage and strikes Omar hard. I heal the fighter, only to see him hit a second […]

Stunning Cure

Thursday, May 31st, 2012

Even though the GM is tickled that the introductory adventure is going to kill a PC, the player of Ghaz isn't quite as thrilled with the prospect. 'Our cleric will heal you', says Nibblit, although I sense a touch of incredulity in his voice, because the cleric would be me. I didn't gain that good […]