Going Limp

Thursday, February 2nd, 2012

The Outcast King has risen from the shallow depths of some slimy water and is grappling our elven ranger. The constricting grip of his tentacle is crushing the life out of Afutavere, who is almost on his last breath. 'Go limp! Play dead!' I cry out, hoping that acting like a rag doll will convince […]

Something Happened?

Thursday, January 19th, 2012

Left is the righteous path. It has been so since the days of Metrius the paladin, the simpleton who was forever taking us down left-hand corridors whatever the evidence that we should be heading in a different direction. He may have had a point, though. 'You know why we had a problem in that room, […]

Hit by a Missed Opportunity

Thursday, January 19th, 2012

We stumble in to what looks like a disused storeroom in the Asmodean Knot. There are bits and pieces stashed everywhere, and a small source of magic tempts Brennan and Afutavere in to look for it. They are both somewhat startled, but not surprised, when an atrophied humanoid stumbles out from behind something and starts […]

Six? Really?

Thursday, January 12th, 2012

Our fears have been mastered. All four rooms have been entered, and we've faced fire, blood, snakes, spiders, and clowns. Something like that. As the final beastie in each room pooed out a gem of sorts we take them all back to the central room and present them to the ghostly voice that told us […]

Dire Bear Swarm

Thursday, January 12th, 2012

The fourth and final room of phobias has a ceiling covered with webs. 'Spiders!', says Ganelon. 'No, bats!', Brennan corrects him. No, it really is spiders. The webs start rattling and... 'The web's are rattling?', says Ganelon. 'Yes. Do you have a problem with that?' Thinking back to the snake room, Ganelon decides he's okay […]

No Fear of Fire

Thursday, December 22nd, 2011

The tiefling is defeated. But only after his short sword strikes Ganelon and the paladin's eminently failable fortitude saving throw actually fails, thanks to a roll of a natural 1, causing the rest of the party to cheer with sympathy; and the elf's cat companion gets a full-round attack on the tiefling, striking with claws, […]

Not Splitting the Paladin

Thursday, December 22nd, 2011

The door separating the party magically opens again, reuniting bard and mage with monk, paladin, and ranger. Well, I say ranger, it's more that we have a cat with an elf companion. But now we can join the fight against the tiefling, as Brennan and Skelra enlighten us as to the mechanism for the doors' […]

It Takes One to Know One

Thursday, December 15th, 2011

The water slide is behind us, most of the party reaching the bottom unscathed. Only the reckless take a bit of bruising, coming to rather an abrupt stop once the slippery stone turns back to the rather more abrasive dry stone floor. We move onwards, and see what looks to be some chains hanging from […]

Water Slide and Bears

Thursday, December 15th, 2011

The corridor ahead changes to have a circular cross-section, the water from behind making the floor slippery. Yes, we've found the water slide. The agile members of the party aren't too worried, at least not with getting to the bottom of the slide itself. Ganelon in his plate armour is somewhat concerned, but Brennan volunteers […]

I Never Thought You'd be a Zombie Because Mummy Rot is so Passé

Friday, December 9th, 2011

After a prank played many years ago, it has been traditional for an absent player to return to the next session to find that his character has been treated badly by fate, changed in some horrid and occasionally irreversible way. Partly because of the initial prank, and partly because one of my own characters became […]


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