Maybe he was Thinking of the Draconic Alphabet

Thursday, April 2nd, 2009

It seems like time slowed significantly, taking us months to move through the doors from the previous fight with the undead to this new room, but we finally make it through the temporal quagmire. In the new room is a gaping hole down which blood is trickling. The blood is flowing from an altar ahead […]

The Temple of Doh

Thursday, February 26th, 2009

The master of the undead miners has been unmasked, his power over them revealed to be exerted by a skull artefact, and he is heading out of the mine back to the surface to continue his nefarious plan. Seeing the boss jump in to a mine cart and push off there is only one way […]

You Must be Tripping

Thursday, February 12th, 2009

Miners are turning in to wights, our own thoughts are getting mixed with foreign voices telling us to protect a mysterious entity and, worst of all, we are in danger of missing the celebration to be held in our honour, where there is bound to be a free bar. We need to get deeper in […]

Slinking and Sliding

Thursday, January 29th, 2009

With the trap-induced cave-in dug out and behind us we head deeper in to the mine. It isn't long before we need to use our keen adventuring skills to determine the right path to take. With time being ever more critical, as there is an unholy aura threatening to corrupt our minds and bodies, we […]

Cave-in!

Thursday, January 22nd, 2009

Far away from Shadowfell Keep four renowned adventurers return to their home town for some well-earned rest after months of extraordinary encounters. Hearing that the local heroes are returning the town has planned a big welcome, throwing a party in our honour. As we enter the preparations are under way but the celebrations haven't begun […]

There Are No Small Characters

Thursday, January 22nd, 2009

'This character sheet is five pages long! Can I have a shorter one?' 'Nope, the halfling has already been picked.'

Back to Business

Thursday, January 15th, 2009

It seems like we have been in this dingy room without making any progress for a month! Maybe my state of near-death affected my perception of time, but everything is becoming clear now. Before we move on we check the state of everyone's health. Adran is a little concerned, 'I've only got eight hit points […]

Hobgoblin Croquet

Thursday, December 4th, 2008

The mapping of the keep is turning out to be rather more dangerous than we would have liked. Traps, goblins and zombies have all turned up to hinder our progress and, on top of that, there is a gate to hell that is apparently being opened somewhere inside too. I didn't learn about any of […]

I Know This One

Thursday, November 27th, 2008

After battling an endless supply of skeletons jumping randomly out of the sarcophagi we explore beyond the crypt's far door. Another, more imposing sarcophagus greets our view as we pass in to the antechamber. A far more threatening skeleton climbs out of its resting place as it senses our presence. Luckily, we are able to […]

Reading the Unreadable

Thursday, November 20th, 2008

Delving deeper in to the corridors and rooms of the Keep on the Shadowfell we find some engravings on a wall. 'Can anyone read Draconic?', asks the DM. It turns out that our warlock is versed in the language of the dragons. 'There is some indecipherable Draconic written on the wall in front of you.' […]


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