All Change

Thursday, January 28th, 2010

A spatial vortex opens and drags our dwarf fighter Gruknal away. Knowing what it means to lose the party's defender, Velma, Grimstorm and Krafft all hang on to Gruknal's legs to keep him from going, but only succeed in disappearing themselves. To restore balance the vortex spits out a new defender, in the form of […]

Dominating Incompetence

Thursday, December 3rd, 2009

Zombies, dragons, and ninjas, oh my! What else could there be for us to fight in this adventure? 'You see she is no longer a drow, but... a vampire.' 'Oh, nice', says Adran, missing one of the most repeated call-backs heard around the table in our D&D history, when Adran's player was somehow astonished and […]

Blinded and Dazed

Thursday, November 19th, 2009

I have knocked the giant spider prone during the climatic battle in the Temple of Lolth. Most of us are atop a tall altar, looking down on the pews below where Gruknal is fighting a couple of smaller spiders, and Grimstorm is keeping out of harm's way. Grimstorm's spirit companion and Adran flank me. Krafft […]

From Dwarf to Drow

Thursday, November 5th, 2009

Searching through the rooms in the drow cathedral, Gruknal finds some spare uniforms, causing him to hatch a plan. 'If I wear drow clothing, do you think I can fool the guards?' 'Only if the guards are blind, deaf and have their noses brutally mangled in an accident', replies Grimstorm, bluntly trying to point out […]

Trapping a Thoroughfare

Thursday, October 29th, 2009

'Why aren't the temple guards moving to attack us? Surely they can see us, we're only at the end of a corridor.' 'The corridor must be trapped! It's obvious, the darts must come out of the decorative spiders on each side of the wall.' 'Bah, you're crazy. Who would trap the corridor of a temple? […]

Crossing the Courtyard

Thursday, October 29th, 2009

Gruknal takes the lead in working out how to cross safely the foggy, smoky courtyard full of peril. The rest of us ought to follow, if only for the sake of the plot, we just need to work out how. Adran follows Gruknal, with his long ranger stride letting him catch and pass the dwarf […]

Takeshi's Dungeon

Thursday, October 22nd, 2009

We have negotiated an informal alliance between the two opposing drow powers in the undead-infested city. Closing the portal is now a matter of putting whatever flimsy plan we have in to motion, a plan that is nominally 'enter the temple and kill anything that isn't us'. It has worked before. The leader of the […]

Dwarf versus Immolith

Thursday, October 15th, 2009

Gruknal gets pulled through a wall by a giant, flaming hand, but it's okay. He soon appears again, dragging the immolith and a giant spider behind him in to the corridor, for easier party access. However, it also means that the two monsters also have greater access to us, as the GM announces that the […]

The Honking

Thursday, October 1st, 2009

In a time when we are having to make deals with evil races, and portals to other hellish dimensions exist, we find we are really struggling without a paladin. He always knew how to commit genocide on behalf of dragons or make deals with demons without losing his powers. Instead, we're having trouble coming up […]

Enter the Flayer

Tuesday, September 8th, 2009

It is not just a trickster troll and his minotaur friends that are in need of more than drow for party food. The fake, grammatically poor voices we have been hearing are explained by the appearance of a mind flayer. At least, some of us see it. The mind flayer pops his head around the […]