Ten-foot Teleport

Thursday, July 30th, 2009

We are to investigate the drow general's claims of an army preparing to storm the city, which will require a trip to Thunderspire. Despite its distance we are assured swift travel to Thunderspire, the city council informing us that 'you may use our portal to transport you directly to Thunderspire.' That's all well and good, […]

No News is Good For a Smack

Thursday, July 23rd, 2009

Leaving the city council's audience Krafft is approached by a stranger urging his attention. 'I must speak to you, it is most important. There are grave matters afoot in the temple of the Raven Queen at the moment. With all the rumours and strange situations occurring the temple has also been affected, and some people […]

Dragon Balls and General's Pants

Thursday, July 23rd, 2009

The dragon landed in the square outside the brewery is not quite as fearsome as we first suspect. On closer inspection, once we were able to convince our ranger to get closer, we note that the dragon is missing its lower jaw and is not looking in best health. Never the less, it is still […]

Getting Rid of the Poison

Thursday, June 4th, 2009

Being attacked by an arachnomancer and his pet spiders threatens opportunities to be poisoned, which a couple of us manage whilst we figuratively try to flush them down the sink. Sadly for Adran, by the end of combat he is still suffering from on-going poison damage. Not having the poison resistance of Gruknal, who has […]

Portals Rarely Wait

Thursday, May 28th, 2009

The false priest is uncovered as a doppelganger, a member of the Lonely Hearts Club thieves guild, and a bit of intimidation forces him to reveal that the real priest is locked away in the basement below the warehouse. Upon his release and the incarceration of the doppelganger a further development of the Lonely Hearts […]

Are You Also Infatigably Sarcastic?

Thursday, May 28th, 2009

The priest of Moradin and all his little helpers is defeated in the warehouse, the final blow knocking him unconscious for later questioning. Before we wake him from this blissful state we discuss just what we are going to ask him, focussing mostly on whether we have just viciously beaten up what we suspect is […]

It's All Relative

Thursday, May 21st, 2009

We follow a doppelganger dwarf to a warehouse in a quiet section of the town and sneak inside to investigate who else is inside before we confront the doppelganger. We manage to get in to a closed office area on a mezzanine level but it looks like further use of stealth will be hampered by […]

The Plot Thicks!

Tuesday, May 12th, 2009

Lavinia, the priestess who has asked us to find her chum who has apparently gone missing, sends a scamp to find us relaxing in the inn, where Gruknal is seeing how many pints of ale his poison resistance 5 allows him to drink. The scamp tugs on Adran's tunic and urges us to go to […]

Where She Went

Thursday, May 7th, 2009

Taking some leisure time from conning the city in to thinking it is being attacked so we can rescue it and get a reward, we get a call of help from a run-down neighbourhood's church. Hoping for some adventure and treasure we visit the church to talk to a priestess called Lavinia to find out […]

At Least We're Safe From Zombie Attack

Thursday, May 7th, 2009

It has been many months since the adventuring party prevented the opening of the rift in the Keep on Shadowfell. Only Gruknal the dwarf fighter with clerical powers and elven ranger Adran remain of the original party, now in the paragon tier at 14th level. During their continued adventures they have met up with Krafft, […]