Tuesday, March 25th, 2014

The climactic fight is over, but not the climactic escape. Our minuscule section of the Mortis Thule, blown away from the space hulk itself, is hurtling towards a city on the planet below. It will hit with the force of a nuclear blast. We have an option to try to use the engines of the […]

Taking it Like a Queen

Tuesday, March 25th, 2014

I am the tyranid queen. What an honour, what a privilege. But with great power comes great responsibility, so when Brother Lucius decides to shoot me I have to remind myself of who I really am and stop myself from dodging. Maybe I can go further than making myself a stationary target. The tyranid queen […]

Falling Damage?

Thursday, March 20th, 2014

Our route through the hulk, as it disintegrates around us, finally gives us hope of finding a safe way off. An Imperial Navy ship is wedged on to the outer hull of the Mortis Thule, and a hangar with a working shuttle appears to be intact. There are even a couple of servitors active to […]

One of us isn't Thinking Hard Enough

Thursday, March 20th, 2014

The space hulk continues to shake and shudder around us. As we make our way towards what we hope is a way off the hulk we see tyranids and genestealers in the near-distance, but none of them bothering us as they too are panicked by the massive disturbance of the hulk. Hell, if tyranids and […]

Goths are Naturally Drawn to Black Light

Thursday, March 6th, 2014

Still looking for a way off the Mortis Thule, we are heading towards the Eye of the Inquisition that Brother Lucius recognised on an internal scan of the hulk. As we work our way up the corridor, we feel we're being followed. Rather than directly confront our stalker, we drop a couple of hopper mines […]

Skill: Recapitate

Thursday, March 6th, 2014

Screams resound through the corridor ahead of us. They sound human in origin, but we're not quite sure where they're coming from, as we're still having trouble using our auspexes in the space hulk Mortis Thule. A little frustrated, Brother Lucien flexes his tech-use skills and tries to fix his. 'Have you tried turning it […]

Weld, Cut, What's the Difference?

Tuesday, February 11th, 2014

In a bizarre coincidence, the bridge electronics flare up, despite a lack of power, and overloads. This surge of power and noise triggers safety mechanisms, slamming the bridge door shut and bringing down a blast shield, ensuring that anyone on the bridge has no way to escape, as a swelling of psychic energy manifests, threatening […]

Walking Out

Tuesday, February 11th, 2014

The Techpriest gives us directions to the bridge of the ship. He hasn't had any luck getting the sensors back on-line since they became incorporated in to the space hulk, but we'd like to give it a shot. His instructions are pretty simple, given that most corridors head in the same direction. 'I suppose if […]

Language Evolves Quicker Than Complaints About Language

Thursday, February 6th, 2014

Finding a sizeable portion of a ship's crew still alive and sane inside the Mortis Thule space hulk is extraordinary. They have a working Gellar field, which has got to be a life-saver, but that no xenos or warp fiends have wiped them out entirely is still an achievement. We must work to get them […]


Tuesday, January 28th, 2014

Entering a different part of the space hulk has us passing through what looks to be a huge cargo hold, with large silos everywhere. On seeing the silos, Lucien tries to get serious. 'Hand over all your ammunition. No guns in here, Brothers. Flamethrowers only.' Quite why he's quoting a film 38,000 years old is […]