Having to Thess-up

Thursday, October 20th, 2011

We are heading to Delvehaven, to unlock the mysteries of the sealed lodge and perhaps uncover the source of the shadowbeasts. Or we would be, if we weren't stopped before we could even start. Apparently we can't just walk in to Delvehaven, what with it being sealed with various magic wards. What we need is […]

Decisive Inaction

Thursday, October 13th, 2011

The fight's not quite going in our favour. It becomes apparent that an invisible cleric is wandering around when injured and knocked-unconscious tieflings clamber back to their feet to engage us again. It becomes more apparent when his invisibility spell drops during his casting of burning hands, hitting three of our party standing conveniently in […]

Kill-stealing the Mage's Glory

Thursday, October 13th, 2011

Having our party almost split in two at the start of the encounter gives the tieflings an early advantage, but the narrow and linear corridor offers little tactical opportunities and we are soon back on equal footing. We still need to manoeuvre somewhat so that our squishier characters aren't so unprotected. Afutavere's keen elvish senses […]

Initiative Disorder

Thursday, October 13th, 2011

It's been the longest readied action in history, but finally Afutavere's bow fires in to the tieflings approaching us from around the corner. At least, I think that's what has everyone else running in that direction whilst I block this hole in the ceiling from skeletal dog encroachment with my head. It's a good enough […]

Slower Than a Mendicant

Thursday, September 8th, 2011

I never seem to learn. I see a hole, I poke my head through it. Even if the hole is in a tiny room behind a boarded-up door in a crypt beneath a church, I can't resist taking a look. And for my troubles an insect grub bites in to my eyeball, latching on to […]

Dog Fight

Thursday, September 8th, 2011

More dogs attack! The paladin charges in, slicing in to one of the dogs with his sword and cleaving with his mighty blow in to a second. The vicious hell dogs bite and tear at the paladin's legs, pulling him down to the ground. 'I'll just attack from prone, then', he sighs. 'Is being prone […]

I Can See Clearly Now The Darkvision's On

Thursday, September 8th, 2011

Keen to continue where we left off, instead of pausing to consider every way initials could be carved in to a door, I take some indirect action. Standing over some dead tieflings in a crypt, I don't so much suggest that 'the paladin opens the door' in front of us but insinuate that's what he's […]

Returning for Forty Flings

Thursday, September 1st, 2011

Our ambush on the tieflings went a bit wrong. It's our own fault, we should have realised a mysterious benefactor was going to leave us a present of gold to bring us up to our current expected wealth level, so we can buy some appropriate equipment to help with the encounter. We've apparently been rather […]

Leaving Their Mark

Thursday, August 25th, 2011

We need to stop a group of bandits who are burgling shops in the city, and whose latest raid ended up murdering a family who interrupted them. We recap what we know about the bandits and how they operate, which includes that they scratch their name, the Bastards of Erebus, on the outside of the […]

Letting Them Get Away

Thursday, August 18th, 2011

We're fighting some bandits: tieflings and an ogre. There is one more tiefling than I saw when I scouted, this fifth one looking to be the leader, as he is rather more aggressive and the only one to be using natural claws as a weapon against us. Well, against me, mostly. And despite the paladin's […]


thehomeexpert.net