The Great Egg Hunt

Sunday, December 2nd, 2007

The netherwing drake mounts became available some time back in the Outlands, and are large, cool-looking dragons that you can fly around on. To get one of them you need to prove your dedication to freeing their race from the Dragonmaw Orcs, and you can achieve this through performing various tasks that promote the eventual […]

Gorefiend's Armour: Helping to Defeat Vhel'kur

Monday, November 12th, 2007

Running around with a mage friend in Shadowmoon Valley, trying to avoid the nasty bidepal dragonlike monsters in the Temple of Ata'Mal, I get a call asking for help to kill a big undead dragon flying around the Netherwing Ledge in an effort to retrive Gorefiend's armour. I mention that I am already in a […]

Orc or Death?

Tuesday, October 9th, 2007

The Netherwing drakes are being abused by the Dragonmaw orcs. As a brave adventurer, you are tasked with infiltrating the Dragonmaw orcs and subverting their cause from the inside. Superficially, it looks like you are assisting the orcs, but you are continually working to disrupt operations and work against them. To help with this task, […]

How to Succeed at Dice Rolling

Monday, October 8th, 2007

A band of heroic adventurers, including my warlock self, had banded together to defeat the evil forces with the Tempest Keep structure known as the Mechanar. We were merrily defeating wave after wave of unsuspecting evil, when one of the baddies dropped a pattern that detailed how a tailor could make some Arcanoweave Boots. This […]

When is a Ninja not a Ninja?

Monday, October 1st, 2007

I finally managed to get through the Shadow Labyrinth to get the first fragment of the Karazhan key. The first two attempts had to be aborted owing to a lack of time, but the group I made it with pretty much raced through the instance. The tank was pretty good, but the DPS and healing […]

Hit Me With the Nerf Bat

Sunday, August 5th, 2007

I picked up playing my now-neglected warlock, if only for a change of pace. I ran around completing some familiar quests in Hellfire Peninsula, for he is only level 61, not having been played much since the release of The Burning Crusade. When I was playing my warrior a few weeks back I remember seeing […]

World of Windowcraft

Monday, October 30th, 2006

We join our intrepid adventurers, Azok the tauren warrior, Han-shom?ɬ©r the high-elf rogue and Churahl the furbolg shaman as they attempt to infiltrate the notorious Defias hideout known as the Deadmines. Having successfully traversed a sheer drop by rappelling down with ropes, the three adventurers have alighted on to the rooftop of a two storey […]

At Least it Worked for One Round

Sunday, October 29th, 2006

It was the perfect plan: the attractive mage would run in to the cavern catching the attention of the enemy miners, claiming that she was being chased. On getting their attention, and pointing at her comrades 'chasing' her, she would set off an area-of-effect spell, centred on her, to throw as many of them off-guard […]

When Wagers Go Wrong

Wednesday, August 9th, 2006

Grimlor, a dwarf paladin, runs with me, a night elf warrior, down from Razorfen Kraul after defeating the humanoid pigs inside, with the help of the druid Cyrancuse. We are heading back to Thalanaar to hand in proof of the demise of the boss of Razorfen Kraul, in the form of her pendant. The journey […]

Kilgore's Tip of the Day #1

Sunday, July 2nd, 2006

When preparing to attack some miners by surprise, use a heavy pick, regardless of your proficiencies. That way, if you charge in and critically miss your opponent, instead hitting the rock face about three feet away, you can pretend that you are mining with enthusiasm. The illusion is somewhat lessened when this is done with […]